---
title: How Lorenzo Walker Technical School Uses Group VR to Prep Students for the Hangar
description: Discover how Lorenzo Walker Technical School enhances aviation training through collaborative VR sessions, preparing students for hands-on experiences in the hangar.
image: https://info.attainxr.com/hubfs/PT6%20engine.png
---

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# How Lorenzo Walker Technical School Uses Group VR to Prep Students for the Hangar

[AttainXR](https://info.attainxr.com/attainxr/author/attainxr) · Oct 15, 2026, 8:26:05 PM

![](https://info.attainxr.com/hubfs/PT6%20engine.png)

### Contents

[Jun 26, 2026, 2:15:00 PM How One Part 147 School Uses VR](https://info.attainxr.com/attainxr/how-one-part-147-school-uses-vr) [May 2, 2026, 10:00:00 AM AttainXR Named an Authorized Reseller for Avantis Education and ClassVR](https://info.attainxr.com/attainxr/attainxr-named-an-authorized-reseller-for-avantis-education-and-classvr) [Apr 1, 2026, 10:17:00 AM AttainXR Joins the Avantis ClassVR Platform](https://info.attainxr.com/attainxr/attainxr-joins-the-avantis-classvr-platform)

*AttainXR · Case Study*

 

### Built for One, Used by a Team

Most VR applications assume a solo user — one person, one headset, working through content alone. Collier County Public Schools' Lorenzo Walker Technical School runs its aviation program differently. Using group sessions managed through Attain's platform, students go through the same modules together as a team, not as individuals taking turns in isolation.

The goal is straightforward: give students a chance to experience the aircraft and engines up close, and practice procedures, before they ever touch a real engine on a stand or an aircraft in the hangar.

## The Format: A Breakout Lab

Lorenzo Walker's typical session is a breakout lab. Roughly half the class — about 9 to 10 students, plus an instructor — puts on headsets and joins a shared group session, while the rest of the class works in the lab or classroom. Groups rotate through, so everyone gets time in the headset. It's a practical way to fit VR into a class of any size without needing a headset for every student, or a screen at the front of the room.

![Multi-player in cockpit](https://info.attainxr.com/hs-fs/hubfs/Multi-player%20in%20cockpit.png?width=600&height=330&name=Multi-player%20in%20cockpit.png)

## Exploration First

Instructors use the modules to help students build familiarity with equipment and procedures they'll later encounter hands-on — not to grade them inside the headset. The platform does support student-level reporting, but for Lorenzo Walker, that's a secondary feature; the priority is giving students a low-stakes way to explore and get comfortable before the real thing.

Among the aviation modules available, the PT6 turbine engine experience has stood out as the strongest fit for group sessions, largely because students can see inside the engine in a way no diagram or textbook allows. As instructors describe it, that module "gets the heart thumping the hardest."

## Talking, Passing Control, and Watching Each Other Work

What makes the group format distinct is how collaborative it is. Students on the same team can talk to each other in real time, pass control of the module back and forth, and watch what a teammate is doing with the controls — like running up the engine levers — as it happens. One student runs the procedure while others watch and talk through what should happen next, then they swap.

That's a different experience than the solitary walkthrough most VR training assumes. It turns a module into something closer to a crew briefing, where the value comes as much from working through the procedure as a group as it does from the headset itself.

## The Takeaway

Lorenzo Walker's approach is a reminder that VR doesn't have to be a one-student-at-a-time tool. A managed group session, sized to an instructor and a breakout group, lets a whole class build familiarity with expensive, hard-to-access equipment together — and gets them talking through procedures as a team before the stakes go up in the hangar.

Ready to Bring Collaborative VR to Your Program?

See how AttainXR can help your students explore complex equipment, practice procedures, and learn together before moving into hands-on training.

Explore AttainXR’s immersive aviation training solutions at [attainxr.com/aviation.](https://attainxr.com/aviation)

If your institution is interested in bringing immersive learning to your aviation program or developing custom VR and AR solutions for aviation education, reach out to us at [info@attainxr.com](mailto:info@attainxr.com).

 

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